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The summer academy is a week long program held at DePaul
University's Loop campus Monday, July 26 to Friday, July 30, 2010. High school students will receive hands-on instruction using the latest equipment and technology
and will be taught by faculty from DePaul's School of Cinema and Interactive Media
with real world experience. Areas of focus will include digital cinema production, 3D computer modeling and animation for games and cinema
and computer game development.
Attendees will have access to up-to-date labs equipped with:
- Final Cut Pro
- Maya 3D
- Adobe CS3
- Toon Boom
- Microsoft's XNA game development environment for the Xbox 360
- Green screen stage
- Motion capture studio
This intensive week-long session will provide motivated students with a valuable educational experience as well as an advantage in today's competitive world of college admission.
Students interested in possible careers in the
motion picture, television,
or computer game industry should apply to this program.
FOR ADDITIONAL QUESTIONS, EMAIL US
AT:
gocdm@cdm.depaul.edu

Allen Turner, Game Designer at Wideload Games and CIM Game Development faculty member, talks to 2008 Summer Academy students about Wideload's game Hail to the Chimp

CIM Digital Cinema faculty member Gary Novak helps a 2008 Summer Academy student edit her project using Final Cut Pro.

2008 Summer Academy students shot on location in downtown Chicago (above) and used Maya to create 3D models for their group XNA game projects (below).

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